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Architecture / Our approach

Think in systems.

The best choices hold product, data, people and constraints together. Architecture makes those relationships visible.

01

Understand the system.

We start from the problem, the users and the constraints. Technology comes after.

02

Design the foundations.

Data model, responsibilities and contracts before multiplying features.

03

Build for what comes next.

We build reusable parts. Every product should make the next one simpler.

How we work

From problem to system.
One step at a time.

We tackle complexity.
We break it down together.

  1. 01

    Problem

    Truly understand the problem, the users and the goal.

  2. 02

    Constraints

    Map technical, time and business constraints.

  3. 03

    Data

    Design around the data: entities, relations, ownership.

  4. 04

    Architecture

    Define boundaries, responsibilities and system contracts.

  5. 05

    Modules

    Separate into independent, reusable parts.

  6. 06

    Implementation

    Build with readable, maintainable code.

  7. 07

    Test

    Validate behaviour, limits and error cases.

  8. 08

    Iteration

    Use real feedback to evolve the system.

The system, mapped

Clear boundaries.
Intentional connections.

HermesLXP as an example of
modular composition.

System map / HermesLXPConceptual view
Hermes CoreOrchestration & shared foundations
  • Data Engine
  • Application Engine
  • AI Engine
  • Authentication
  • Permissions
  • Automation
  • Plugin System
  • API Layer
  • UI Builder
  • Web
  • Mobile
  • Desktop

Architecture principles

Our method, layer by layer.

01 / System & data architecture

Start from responsibilities and data.

We define which parts own the data, which can change it and how they communicate. The model must reflect the product’s processes, not just the structure of the screens.

02 / Modular design & plugins

Reuse without creating hidden dependencies.

A module must have a readable purpose. Extensions connect through explicit contracts, so a new feature doesn’t require knowing every detail of the system.

03 / Authentication & authorization

Identity and permissions are different decisions.

Authentication establishes who is operating. Authorization decides what they can do. We design these two layers together with the data and enforce the rules on the server.

04 / Security & API design

Boundaries are part of security.

Input validation, minimal data exposure and error handling belong to a service’s contract. Integrations must stay understandable even when they fail.

05 / AI integration

AI is a product capability.

We start from the task and the information needed. We evaluate LLMs, vector search, local models, agents or computer vision depending on the use case. Access, output evaluation and fallbacks come before automation.

06 / Scalability & deployment

Prepare for growth, measure the limits.

We choose where to separate loads and responsibilities based on real constraints. Repeatable releases, controlled migrations and the ability to roll back are part of the design.

07 / Observability

A system must be able to explain what happens.

Errors, timings and critical steps must be observable. Diagnosis can’t depend on who remembers the code: logs and operational signals must help the team decide.

System qualities

What we optimise for.

An architecture is judged
by the properties it guarantees.

01

Maintainability

Another developer must be able to understand and change the system.

02

Security

Identity, permissions and validation designed from the architecture on.

03

Scalability

Separating loads and responsibilities where real constraints require it.

04

Observability

The system must be able to explain what happens, when it happens.

05

Performance

Fast where it matters, measured instead of assumed.

06

Developer experience

Clear boundaries and explicit contracts make the team faster.

Have a complex challenge?

Let’s build
something complex.

An ambitious idea deserves an architecture to match.

Let’s talk